Boss

A boss is basically a monster that is really important. Usually bosses in games will have cinemas to go with them. Some players may want bosses because they help progress the story, or explain the story. Some players dread bosses because they can be really really hard. Bosses are really hard to defeat in most RPG's. In a game, the best way to have a boss is depended on how far you are in the story. If you are in late-game, you want your boss to be very difficult. If you are in early-game, then you want your boss to be defeatable easily. If you are fighting the last boss in the game (or Final Boss), you want it to be really difficult, but not the most difficult boss in your game. You want a boss to come before that boss, but still somewhere in late game that the player can get frustrated on. When the player finally defeats that boss, he/she will be really happy and proud of themselves. Then later in the game he/she will have his/her heart rate going really fast when they finally defeat the boss, that will exaggerate the effect of your game and he/she will like it a lot more.